Episode 4: Player Agency

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In episode 4, Jamie and Scott have a lot to say about agency at the table. Who controls what? Who drives the story? Who narrates die outcomes? Traditionally the GM handles a lot of this but we challenge groups to explore situations where you can hand over a lot of that responsibility. And we discuss over a dozen games that change how we think about agency.

Topics:

  • 1:00 Seriousness

  • 3:35 Ginni Di - https://youtu.be/DXUnEk4cuYI?si=M_5Dr4dv_b_E-1vH

  • 4:50 Monte Cook - https://www.montecookgames.com

  • 10:35 Characterization Agency

  • 13:30 Combat

  • 16:24 Losing control of PC

  • 19:00 Blades in the Dark

  • 22:30 metagame

  • 23:40 Invisible Sun

  • 28:00 "Action" Agency

  • 35:00 Torchbearer

  • 37:00 die rolling

  • 42:30 Apocalypse World

  • 44:35 Cypher System

  • 45:35 Plot Agency

  • 52:10 Proactive Roleplaying

  • How To Be a Great GM - https://youtube.com/@howtobeagreatgm?si=Fze0DEXg5gbr456E

  • 54:20 Novel characterization

  • 63:43 John Harper

  • 65:15 Setting canon

  • 66:18 Shock

  • 70:00 Hero Wars & RuneQuest

  • 75:40 Burning Wheel

  • 79:35 "Push-Pull" Agency

  • 90:00 Community & IT Crowd

  • 92:29 Dice adjudicating conversations

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Episode 5: structure, & whispering vault

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Episode 3: chronicles of darkness basics