Episode 4: Player Agency
In episode 4, Jamie and Scott have a lot to say about agency at the table. Who controls what? Who drives the story? Who narrates die outcomes? Traditionally the GM handles a lot of this but we challenge groups to explore situations where you can hand over a lot of that responsibility. And we discuss over a dozen games that change how we think about agency.
Topics:
1:00 Seriousness
3:35 Ginni Di - https://youtu.be/DXUnEk4cuYI?si=M_5Dr4dv_b_E-1vH
4:50 Monte Cook - https://www.montecookgames.com
10:35 Characterization Agency
13:30 Combat
16:24 Losing control of PC
19:00 Blades in the Dark
22:30 metagame
23:40 Invisible Sun
28:00 "Action" Agency
35:00 Torchbearer
37:00 die rolling
42:30 Apocalypse World
44:35 Cypher System
45:35 Plot Agency
52:10 Proactive Roleplaying
How To Be a Great GM - https://youtube.com/@howtobeagreatgm?si=Fze0DEXg5gbr456E
54:20 Novel characterization
63:43 John Harper
65:15 Setting canon
66:18 Shock
70:00 Hero Wars & RuneQuest
75:40 Burning Wheel
79:35 "Push-Pull" Agency
90:00 Community & IT Crowd
92:29 Dice adjudicating conversations
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